FDatasmithHierarchicalInstancedStaticMeshActorElementImpl Member List

This is the complete list of members for FDatasmithHierarchicalInstancedStaticMeshActorElementImpl, including all inherited members.

AddChild(const TSharedPtr< IDatasmithActorElement > &InChild, EDatasmithActorAttachmentRule AttachementRule=EDatasmithActorAttachmentRule::KeepWorldTransform) override (defined in FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
AddInstance(const FTransform &Transform) overrideFDatasmithHierarchicalInstancedStaticMeshActorElementImplvirtual
AddMaterialOverride(const TCHAR *InMaterialName, int32 Id) override (defined in FDatasmithMeshActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithMeshActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >virtual
AddMaterialOverride(const TSharedPtr< IDatasmithMaterialIDElement > &Material) override (defined in FDatasmithMeshActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithMeshActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >virtual
AddTag(const TCHAR *InTag) override (defined in FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
CalculateElementHash(bool) override (defined in FDatasmithElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
ConvertChildsToRelative()FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlineprotected
ConvertChildsToWorld()FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlineprotected
ElementHash (defined in FDatasmithElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >protected
FDatasmithActorElementImpl(const TCHAR *InName, EDatasmithElementType InType) (defined in FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inline
FDatasmithElementImpl(const TCHAR *InName, EDatasmithElementType InType, uint64 InSubType=0) (defined in FDatasmithElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inline
FDatasmithHierarchicalInstancedStaticMeshActorElementImpl(const TCHAR *InName) (defined in FDatasmithHierarchicalInstancedStaticMeshActorElementImpl)FDatasmithHierarchicalInstancedStaticMeshActorElementImplexplicit
FDatasmithMeshActorElementImpl(const TCHAR *InName) (defined in FDatasmithMeshActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithMeshActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >explicit
FDatasmithMeshActorElementImpl(const TCHAR *InName, EDatasmithElementType ElementType) (defined in FDatasmithMeshActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithMeshActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >explicitprotected
GetChild(int32 InIndex) overrideFDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
GetChild(int32 InIndex) const override (defined in FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
GetChildrenCount() const override (defined in FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
GetInstance(int32 InstanceIndex) const overrideFDatasmithHierarchicalInstancedStaticMeshActorElementImplvirtual
GetInstancesCount() const overrideFDatasmithHierarchicalInstancedStaticMeshActorElementImplvirtual
GetLabel() const override (defined in FDatasmithElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
GetLayer() const override (defined in FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
GetMaterialOverride(int32 i) override (defined in FDatasmithMeshActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithMeshActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >virtual
GetMaterialOverride(int32 i) const override (defined in FDatasmithMeshActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithMeshActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >virtual
GetMaterialOverridesCount() const override (defined in FDatasmithMeshActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithMeshActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >virtual
GetName() const override (defined in FDatasmithElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
GetRelativeTransform() const override (defined in FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
GetRotation() const override (defined in FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
GetScale() const override (defined in FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
GetSelectionIndex() const overrideFDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
GetStaticMeshPathName() const override (defined in FDatasmithMeshActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithMeshActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >virtual
GetTag(int32 TagIndex) const override (defined in FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
GetTagsCount() const (defined in FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
GetTranslation() const override (defined in FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
GetVisibility() const override (defined in FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
IsA(EDatasmithElementType InType) const override (defined in FDatasmithElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
IsAComponent() const override (defined in FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
IsASelector() const override (defined in FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
IsSubType(uint64 InSubType) const override (defined in FDatasmithElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
Label (defined in FDatasmithElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >protected
Name (defined in FDatasmithElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >protected
RemoveChild(const TSharedPtr< IDatasmithActorElement > &InChild) override (defined in FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
RemoveInstance(int32 InstanceIndex) overrideFDatasmithHierarchicalInstancedStaticMeshActorElementImplvirtual
RemoveMaterialOverride(const TSharedPtr< IDatasmithMaterialIDElement > &Material) override (defined in FDatasmithMeshActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithMeshActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >virtual
ReserveSpaceForInstances(int32 NumIntances) overrideFDatasmithHierarchicalInstancedStaticMeshActorElementImplvirtual
ResetTags() override (defined in FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
SetAsSelector(bool bInAsSelector) override (defined in FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
SetIsAComponent(bool Value) (defined in FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
SetLabel(const TCHAR *InLabel) override (defined in FDatasmithElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
SetLayer(const TCHAR *InLayer) override (defined in FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
SetName(const TCHAR *InName) override (defined in FDatasmithElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
SetRotation(float InX, float InY, float InZ, float InW) override (defined in FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
SetRotation(const FQuat &Value) override (defined in FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
SetScale(float InX, float InY, float InZ) override (defined in FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
SetScale(const FVector &Value) override (defined in FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
SetSelectionIndex(int32 InSelectionIdx) overrideFDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
SetStaticMeshPathName(const TCHAR *InStaticMeshName) override (defined in FDatasmithMeshActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithMeshActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >virtual
SetTranslation(float InX, float InY, float InZ) override (defined in FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
SetTranslation(const FVector &Value) override (defined in FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
SetUseParentTransform(bool bInUseParentTransform) override (defined in FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
SetVisibility(bool bInVisibility) override (defined in FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithActorElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
SubType (defined in FDatasmithElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >protected
Type (defined in FDatasmithElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >protected
~FDatasmithElementImpl() (defined in FDatasmithElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >)FDatasmithElementImpl< IDatasmithHierarchicalInstancedStaticMeshActorElement >inlinevirtual
~FDatasmithHierarchicalInstancedStaticMeshActorElementImpl() (defined in FDatasmithHierarchicalInstancedStaticMeshActorElementImpl)FDatasmithHierarchicalInstancedStaticMeshActorElementImplvirtual
~IDatasmithActorElement() (defined in IDatasmithActorElement)IDatasmithActorElementinlinevirtual
~IDatasmithElement() (defined in IDatasmithElement)IDatasmithElementinlinevirtual
~IDatasmithMeshActorElement() (defined in IDatasmithMeshActorElement)IDatasmithMeshActorElementinlinevirtual