5 #include "CoreMinimal.h"
9 #include "UObject/ObjectMacros.h"
10 #include "UObject/UObjectGlobals.h"
11 #include "UObject/Object.h"
13 #include "DatasmithMeshUObject.generated.h"
21 void SerializeBulkData(FArchive& Ar, UObject* Owner);
23 FRawMeshBulkData RawMeshBulkData;
32 static const TCHAR* GetFileExtension() {
return TEXT(
"udsmesh"); }
34 virtual void Serialize(FArchive& Ar)
override;
40 bool bIsCollisionMesh;
43 TArray< FDatasmithMeshSourceModel > SourceModels;